![]() Holding the brake while in the air will cause the rear of the car to rise and pivot on the central axis, potentially allowing you to frontflip. ![]() Holding the accelerator in the air will cause the nose of your car to lift and pivot on the central axis, potentially allowing you to backflip.These controls take on additional functionality when the car is airborne. The left pedal is the brake, which will slow the car, and the right pedal is the accelerator, which will move the car forward. The primary gameplay of Hill Climb Racing 2 is that of a 2D physics-based racing game, where you must race to the end of a course on a 2D plane, while avoiding flipping the car or hitting the drivers head. In order to have your highscore be put here on the sidebar, please submit your highscore to the pinned adventure thread!īack to HCR2-Wiki overview. Google Groups highscores page (this site is not affiliated with /r/HillClimbRacing) ![]() Hill Climb Racing 1 (without boosters) Adventure map Official Links - Fingersoft - Facebook - Twitter - Instagram - Discord - Wiki - HCR1 - HCR2Ĭommunity High Scores Click on an adventure map or an event to see high scores by vehicle! ![]() Including the Overspill Fun Rig (also known as roller coaster) on 1.50.2 on April 25, 2022.Welcome to r/HillClimbRacing! Feel free to brag about your high scores and ask for help getting your scores higher! If they have Suburbs and play on the level, This is the only vehicle they will drive in that stage, Regardless of their vehicle what they picked before playing on that stage, The only exception is the boosters, Which will stay the same. ![]()
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